I started to use MIP (latin "multum in parvo", or "much in little") maps in Android 4.3 code, but I still have to come up with a good explanation of this optimization technique.
Google says:
It’s best practice to place your app icons in mipmap- folders (not the drawable- folders) because they are used at resolutions different from the device’s current density. For example, an xxxhdpi app icon can be used on the launcher for an xxhdpi device.
in AndroidManifest.xml
<application android:label="@string/app_name" android:icon="@mipmap/ic_launcher">
instead of
<application android:label="@string/app_name" android:icon="@drawable/ic_launcher">
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